Mind control – Contact improvisation – Trauma recovery
By: Jon Cole
Duration: 6 hours
Number of players: 8-40
Medieval spellcasters use mind control charms on one another to cope with chaos. Despite hurting others, they have a chance to heal from their own trauma and redeem themselves. Play is mostly nonverbal movement to music, using methods based on the scenario Spellbound’s Ars Rego technique and contact improvisation.